Masclan
Die IceWölfe werden ihrem Touman sammeln und dazu die Besitzungen in den Pentagonwelten aufgeben.
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BattleMech Technical Readout Type/Model: Ocelot Tech: Clan / 3067 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 35 tons Chassis: Standard Power Plant: 210 XL Fusion Walking Speed: 64,8 km/h Maximum Speed: 97,2 km/h Jump Jets: 6 Standard Jump Jets Jump Capacity: 180 meters Armor Type: Ferro-Fibrous Armament: 2 ER Medium Lasers 1 Heavy Large Laser 1 Light Active Probe Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) --------------------------------------------------------------------------- --- Overview When Clan Nova Cat was Abjured from Clan space, Khan Santin West knew his Clan needed a symbol of their rebirth. Having recently gained as isorla a Smoke Jaguar scientist team during the Cats’ frantic flight from Clan space, Khan West saw his opportunity in a vision. He quickly assigned a few Nova Cat scientists to the Jaguar group and charged them to develop a BattleMech that could be manufactured in quantity and quickly put on the front lines. Capabilities The project began with several failures, as the new design featured a light BattleMech centered on one heavy weapons system, much like the Lyran-produced Hollander. Clan-made ER PPCs were in short supply at the time, with much of the Nova Cats’ stockpile going toward repairing their shattered touman after the brutal Abjuration, followed by the Combine-Ghost Bear War. In 3065, a chance encounter with a Diamond Shark trade fleet at Itabaiana jump-started the project. Winning a stockpile of Model X heavy lasers in a short and furious bidding war with Shark merchants, the Nova Cats found the weapon they needed (while incidentally laying the groundwork for the Sharks’ eventual annexation of Itabaiana). Taking a cue from Clan Wolf-in-Exile’s Pack Hunter design, the Nova Cat scientists developed a light ’Mech chassis that could be manufactured with the Nova Cats’ sparse resources in the Irece Prefecture. After initially attempting to duplicate that ’Mech’s structural design, the development team found that the shoulder-mounted heavy laser was overbalanced. The focusing requirements of the laser needed more stability, so the designers placed it in the torso where special shock mounts could absorb the jarring impact of the ’Mech as it sped over the landscape. In addition, the awkward weight forced them to develop a sturdy “snub wing” design for the jump pack, keeping the new ’Mech balanced in flight so that warriors could fire the heavy laser with minimal loss of accuracy. Deployment In early 3067, the development team, which still included all of the original Jaguar scientists, displayed a functioning prototype for saKhan Devalis at the new Curtiss Fox plant on Irece. Not particularly impressed with the initial demonstration, the saKhan took the prototype out onto the live-fire range, much to the designers’ horror. After taking down three ’Mechs in quick succession—a Pack Hunter, a Kit Fox, and an Adder—the saKhan returned to the dumbstruck scientists. When asked if he found the design acceptable, Devalis nodded and responded, with a cryptic smile, “Agile as a jaguar, swift as a panther, deadly as a Nova Cat. Though our warriors are superior in soul, it is good to have the weapon of the Jaguar. I welcome the Ocelot to the Clan so that we may merge the warrior spirit with the claws of battle.” Variants Only one other variant has so far appeared, a prototype test bed equipped with one less heat sink, a half-ton less armor and without the light probe but sporting the more common extended- range PPC system. -------------------------------------------------------- Type/Model: Ocelot Mass: 35 tons Equipment: Crits Mass Int. Struct.: 58 pts Standard 0 3,50 Engine: 210 XL Fusion 10 4,50 Walking MP: 6 Running MP: 9 Jumping MP: 6 Heat Sinks: 15 Double [30] 14 5,00 (Heat Sink Loc: 3 RA, 2 LT, 2 RT) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00 Armor Factor: 119 pts Ferro-Fibrous 7 6,50 (Armor Crit Loc: 3 LA, 2 LL, 2 RL) Internal Armor Structure Value Head: 3 9 Center Torso: 11 16 Center Torso (Rear): 6 L/R Side Torso: 8 12/12 L/R Side Torso (Rear): 4/4 L/R Arm: 6 12/12 L/R Leg: 8 16/16 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 2 ER Medium Lasers RA 10 2 2,00 1 Heavy Large Laser LT 18 3 4,00 1 Light Active Probe HD 0 1 ,50 6 Standard Jump Jets: 6 3,00 (Jump Jet Loc: 3 LT, 3 RT) -------------------------------------------------------- TOTALS: 28 68 35,00 Crits & Tons Left: 10 ,00 Calculated Factors: Total Cost: 5.854.410 C-Bills Battle Value: 1.422 Cost per BV: 4.117,03 Weapon Value: 1.141 / 1.141 (Ratio = ,80 / ,80) Damage Factors: SRDmg = 25; MRDmg = 14; LRDmg = 1 BattleForce2: MP: 6J, Armor/Structure: 3/2 Damage PB/M/L: 4/3/-, Overheat: 0 Class: ML; Point Value: 14 Specials: prb |
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BattleMech Technical Readout Type/Model: Ocelot 2 Tech: Clan / 3067 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 35 tons Chassis: Standard Power Plant: 210 XL Fusion Walking Speed: 64,8 km/h Maximum Speed: 97,2 km/h Jump Jets: 6 Standard Jump Jets Jump Capacity: 180 meters Armor Type: Ferro-Fibrous Armament: 2 ER Medium Lasers 1 ER PPC Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) --------------------------------------------------------------------------- --- Type/Model: Ocelot 2 Mass: 35 tons Equipment: Crits Mass Int. Struct.: 58 pts Standard 0 3,50 Engine: 210 XL Fusion 10 4,50 Walking MP: 6 Running MP: 9 Jumping MP: 6 Heat Sinks: 14 Double [28] 12 4,00 (Heat Sink Loc: 3 RA, 1 LT, 2 RT) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00 Armor Factor: 115 pts Ferro-Fibrous 7 6,00 (Armor Crit Loc: 3 LA, 2 LL, 2 RL) Internal Armor Structure Value Head: 3 9 Center Torso: 11 16 Center Torso (Rear): 6 L/R Side Torso: 8 12/12 L/R Side Torso (Rear): 4/4 L/R Arm: 6 12/12 L/R Leg: 8 14/14 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 2 ER Medium Lasers RA 10 2 2,00 1 ER PPC LT 15 2 6,00 6 Standard Jump Jets: 6 3,00 (Jump Jet Loc: 3 LT, 3 RT) -------------------------------------------------------- TOTALS: 25 64 35,00 Crits & Tons Left: 14 ,00 Calculated Factors: Total Cost: 5.697.810 C-Bills Battle Value: 1.784 Cost per BV: 3.193,84 Weapon Value: 1.351 / 1.351 (Ratio = ,76 / ,76) Damage Factors: SRDmg = 26; MRDmg = 18; LRDmg = 7 BattleForce2: MP: 6J, Armor/Structure: 3/2 Damage PB/M/L: 4/3/2, Overheat: 0 Class: ML; Point Value: 18 |
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SM-1 Tank Destroyer Overview When Clan Nova Cat debuted the Shoden assault vehicle in 3064, the tactics of the Clan changed with it. Slowly but steadily, the Nova Cats began to embrace the combined-arms doctrine of Inner Sphere combat, with several vehicle crews beginning to shine among the Galaxies of the Cat Touman. Bolstered by the success of the Shoden, Khan West authorized several new projects proposed by Nova Cat scientists to develop new combat vehicles. Nothing stood out in particular until Luthien Armor Works approached the Cats’ merchant caste on Barcella in 3065. After several months of secret negotiations, LA W struck a deal with the Nova Cat merchants to help design and manufacture a cheap but deadly hovertank using Clan technology on a proven Inner Sphere design. In return, the Cats agreed to retool a defunct LA W vehicle factory on Barcella and allow the company to produce and sell the new combat vehicle, though the first five years of production would go directly to the Clan. Capabilities The design team’s first priority was to make a vehicle platform— based loosely on the venerable Saladin—that could protect the vehicle crew from more common avenues of vehicle destruction, such as catastrophic ammunition explosions or internal fires. Using a concept first applied to underwater drilling submarines, LA W proposed a “dual bubble” design that would place two crew members each inside a bubble cockpit encompassed by almost 80 percent ferroglass. Positioned on either side of the large main gun, the total crew of four enjoys a 240-degree field of vision. More importantly, the bubbles incorporate an arrangement that functions like a BattleMech’s cockpit ejection system. If a fire erupts in the body of the tank, the bubbles can “fire,” launching the crew away from the ensuing explosion. Redundant controls in the two bubbles even allow this tank to continue operations (though at reduced efficiency) in the event of crew loss. The “double bubble” cockpit made assembly easy for the LA W factory, as each half of the tank could be manufactured separately and then joined around the Ultra-series autocannon. A small remote turret containing four light-defense machine guns—operated via the cockpits’ controls—would then be attached on the top.Despite the unusual appearance of the SM1 (dubbed the “Suicide Machine” by pilots reacting to the exposed feeling of the all-glass cockpits), prototype testing went without a hitch. After performing in a Trial of Position with a volunteer vehicle crew in front of several Galaxy commanders, the SM1 was overwhelmingly approved. LA W began cranking out the new tanks, with the initial production run ending on 5 December 3068. Deployment After initial reports of Sphere-wide attacks by the Word of Blake, LA W went into overdrive, tripling production in 3069. Despite disparaging remarks by Nova Cat warriors regarding the tank’s unusual appearance, it has become a common sight among many Nova Cat Galaxies. Several SM1s have even been spotted in the Ryuken, apparently prizes won in Trials with their Nova Cat neighbors. BattleTech Vehicle Technical Readout VALIDATED Type/Model: Sm1 Tank Destroyer Tech: Clan / 3067 Config: Hovercraft Rules: Level 2, Standard design Mass: 50 tons Power Plant: 165 Fusion Cruise Speed: 86,4 km/h Maximum Speed: 129,6 km/h Armor Type: Ferro-Fibrous Armament: 1 Ultra AC/20 4 Light Machine Guns Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Sm1 Tank Destroyer Mass: 50 tons Equipment: Items Mass Int. Struct.: 25 pts Standard 0 5,00 Engine: 165 Fusion 0 6,67 Shielding & Transmission Equipment: 0 3,33 Cruise MP: 8 Flank MP: 12 Heat Sinks: 10 Single 0 ,00 Cockpit & Controls: 0 2,50 Crew: 4 Members 0 ,00 Lift Equipment: 0 5,00 Turret Equipment: 0 ,50 Armor Factor: 144 pts Ferro-Fibrous 1 7,50 Internal Armor Structure Value Front: 5 43 Left / Right Sides: 5 29/29 Rear: 5 19 Turret: 5 24 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Ultra AC/20 Front 0 30 2 18,00 1 Light Machine Gun Turret 0 100 2 ,75 1 Light Machine Gun Turret 0 1 ,25 1 Light Machine Gun Turret 0 1 ,25 1 Light Machine Gun Turret 0 1 ,25 1 C.A.S.E. Equipment Body 0 ,00 -------------------------------------------------------- TOTALS: 0 8 50,00 Items & Tons Left: 7 ,00 Calculated Factors: Total Cost: 3.095.500 C-Bills Battle Value: 1.204 Cost per BV: 2.571,01 Weapon Value: 519 / 519 (Ratio = ,43 / ,43) Damage Factors: SRDmg = 26; MRDmg = 10; LRDmg = 0 BattleForce2: MP: 8H, Armor/Structure: 0 / 6 Damage PB/M/L: 3/3/-, Overheat: 0 Class: GM; Point Value: 12 |