BattleMech Technical Readout
Type/Model: Kodiak 2
Tech: Clan / 3058
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 100 tons
Chassis: Endo Steel
Power Plant: 400 XL Fusion
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
4 ER Medium Lasers
1 Ultra AC/20
1 Streak SRM 6
1 ER Large Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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==Overview:==
The Kodiak is a large, fast moving assault 'Mech that carries impressive
medium range firepower. Clan Ghost Bear technicians most likely designed it as
the second line equivalent to the popular Gladiator OmniMech, once again
demonstrating the Ghost Bears' tendency to stick with the familiar. Trading
the MASC and jump jets of the Gladiator for more armor and weaponry, the
Kodiak has gained a fearsome reputation in the short time it has been in
service.
==Capabilities:==
A complete Kodiak has yet to be salvaged from a battlefield, and so a
comprehensive study cannot be done. However, certain assumptions about the
Kodiak's capabilities can be made based solely on its known weapon load. A
devastating Ultra 20 autocannon occupies the entire right side of its torso.
Opposite the autocannon is a pair of Streak SRM 6 launchers. Combined, these
weapons provide ample close-in firepower but lack the ammunition to fight an
extended battle. Because the 'Mech is intended for garrison use close to
supply lines, its designers probably regarded this drawback as negligible. The
diminutive ammunition load also reflects the Clan mode of war, in which the
campaign is decided in a quick, decisive clash on a field of honor rather than
in a slugging match dragged out over the course of weeks or months.
Above each hand is a clawlike array of four extended range medium lasers,
which give the Kodiak impressive hitting power even if it runs out of
ammunition. Supplementing these weapons is a single ER large laser mounted in
the torso directly beneath the engine. Likely added as an afterthought, this
weapon gives the 'Mech a single long range weapon with which to harass a
closing enemy, but it generates too much heat to be used in conjunction with
the other weapons once the target is within 250 meters.
==Deployment==
The Kodiak is believed to be unique to Clan Ghost Bear, though one odd
report cites a Kodiak operating with a Smoke Jaguar Binary. It is a relatively
new design--Inner Sphere troops have thus far seen very few and encountered
even fewer. Kodiaks spotted among provisional garrison Clusters always serve
as the command vehicle of assault Trinaries and Clusters.
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Type/Model: Kodiak 2
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Endo Steel 7 5,00
(Endo Steel Loc: 3 LA, 3 RA, 1 CT)
Engine: 400 XL Fusion 10 26,50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 20 Double [40] 8 10,00
(Heat Sink Loc: 1 LA, 1 RA, 2 LT)
Gyro: 4 4,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 280 pts Standard 0 17,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 40
Center Torso (Rear): 15
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 32/32
L/R Leg: 21 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 ER Medium Lasers RA 10 2 2,00
2 ER Medium Lasers LA 10 2 2,00
1 Ultra AC/20 RT 7 10 10 14,00
(Ammo Locations: 2 RT)
1 Streak SRM 6 LT 4 15 3 4,00
(Ammo Locations: 1 LT)
1 ER Large Laser CT 12 1 4,00
4 Standard Jump Jets: 4 8,00
(Jump Jet Loc: 2 LL, 2 RL)
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TOTALS: 50 72 100,00
Crits & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 29.443.334 C-Bills
Battle Value: 2.687
Cost per BV: 10.957,7
Weapon Value: 4.660 / 4.451 (Ratio = 1,73 / 1,66)
Damage Factors: SRDmg = 56; MRDmg = 30; LRDmg = 6
BattleForce2: MP: 4J, Armor/Structure: 7/6
Damage PB/M/L: 7/6/1, Overheat: 2
Class: MA; Point Value: 27
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