Maverick
Ähmm Zane ? du hast da einen Totem Mech der meinem SnowRaven ziemlich gleicht um es mal so zusagen. Was machen wir daraus ?
Zitat: |
BattleTech Vehicle Technical Readout VALIDATED Type/Model: Beelzebub (Base) Tech: Clan / 3060 Config: Tracked Omni Vehicle Rules: Level 2, Custom design Mass: 70 tons Power Plant: 350 XL Fusion Cruise Speed: 54,0 km/h Maximum Speed: 86,4 km/h Armor Type: Ferro-Fibrous Armament: None Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Beelzebub (Base) Mass: 70 tons Equipment: Items Mass Int. Struct.: 35 pts Standard 0 7,00 Engine: 350 XL Fusion 1 15,00 Shielding & Transmission Equipment: 0 7,50 Cruise MP: 5 Flank MP: 8 Heat Sinks: 10 Single 0 ,00 Cockpit & Controls: 0 3,50 Crew: 5 Members 0 ,00 Turret Equipment (Locked): 0 2,00 Armor Factor: 192 pts Ferro-Fibrous 1 10,00 Internal Armor Structure Value Front: 7 41 Left / Right Sides: 7 40/40 Rear: 7 30 Turret: 7 41 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 C.A.S.E. Equipment Body 0 ,00 -------------------------------------------------------- TOTALS: 0 2 45,00 Items & Tons Left: 17 25,00 Calculated Factors: Total Cost: 14.658.958 C-Bills Battle Value: 218 Cost per BV: 67.242,93 Weapon Value: 0 / 0 (Ratio = ,00 / ,00) Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0 BattleForce2: MP: 5T, Armor/Structure: 0 / 8 Damage PB/M/L: -/-/-, Overheat: 0 Class: GH; Point Value: 2 Specials: omni |
Zitat: |
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 LRM 15 w/ Artemis IV Turret 0 16 2 6,50 1 LRM 15 w/ Artemis IV Turret 0 16 1 6,50 1 LRM 15 w/ Artemis IV Turret 0 16 1 6,50 1 ER Medium Laser Turret 5 1 1,00 1 ER Medium Laser Turret 5 1 1,00 1 Anti-Missile System Turret 0 24 2 1,50 1 Active Probe Body 0 1 1,00 1 ECM Suite Body 0 1 1,00 1 C.A.S.E. Equipment Body 0 ,00 -------------------------------------------------------- TOTALS: 10 12 70,00 Items & Tons Left: 7 ,00 Calculated Factors: Total Cost: 18.583.833 C-Bills Battle Value: 1.663 Cost per BV: 11.174,88 Weapon Value: 1.962 / 1.736 (Ratio = 1,18 / 1,04) Damage Factors: SRDmg = 43; MRDmg = 32; LRDmg = 15 BattleForce2: MP: 5T, Armor/Structure: 0 / 8 Damage PB/M/L: 6/5/4, Overheat: 0 Class: GH; Point Value: 17 Specials: omni, if, ecm, prb |
Zitat: |
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Large Pulse Laser Turret 10 1 6,00 1 LB 10-X AC Turret 0 20 2 12,00 1 Streak SRM 6 Turret 0 15 2 4,00 1 ECM Suite Body 0 1 1,00 2 Anti-Missile Systems Turret 0 24 3 2,00 1 C.A.S.E. Equipment Body 0 ,00 -------------------------------------------------------- TOTALS: 10 11 70,00 Items & Tons Left: 8 ,00 Calculated Factors: Total Cost: 17.155.833 C-Bills Battle Value: 1.236 Cost per BV: 13.880,12 Weapon Value: 1.307 / 1.191 (Ratio = 1,06 / ,96) Damage Factors: SRDmg = 29; MRDmg = 20; LRDmg = 9 BattleForce2: MP: 5T, Armor/Structure: 0 / 8 Damage PB/M/L: 5/3/2, Overheat: 0 Class: GH; Point Value: 12 Specials: omni, ecm |
Zitat: |
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Plasma Cannon* Turret 0 20 2 5,00 1 Ultra AC/10 Turret 0 20 2 12,00 2 SRM 6s Turret 0 30 3 5,00 2 Anti-Missile Systems Turret 0 24 3 2,00 1 Active Probe Body 0 1 1,00 1 C.A.S.E. Equipment Body 0 ,00 -------------------------------------------------------- TOTALS: 0 13 70,00 Items & Tons Left: 6 ,00 Calculated Factors: Total Cost: 16.699.171 C-Bills Battle Value: 928 Cost per BV: 17.994,8 Weapon Value: 788 / 788 (Ratio = ,85 / ,85) Damage Factors: SRDmg = 25; MRDmg = 11; LRDmg = 3 BattleForce2: MP: 5T, Armor/Structure: 0 / 8 Damage PB/M/L: 5/3/2, Overheat: 0 Class: GH; Point Value: 9 Specials: omni, prb |
Zitat: |
Classic BattleTech Battle Armor Technical Readout * CUSTOM EQUIPMENT Type/Model: Spectre Tech/Era: Clan / 3067 / CBT Rules Chassis Type: Humanoid Weight Class: Medium Battle Armor (751 - 1.000 kg) Rules: Level 2, Standard design Ground Speed: 10,8 km/h Jump Capacity: 90 meters Armor Type: Improved Stealth ------------------------------------------------------------------ Type/Model: Spectre Equipment: Slots Mass Chassis Type: Medium Class Humanoid with HarJel 0 250 Motive System: Ground Movement (1 MP) 0 0 Jump Jets (3 MP) 0 150 Armor Type: 10 Points Improved Stealth 5 350 Manipulators: Left Arm: Battle Vibro-Claw 0 50 Right Arm: Armored Glove 0 0 Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ AP Gauss* RA 40 2 200 ------------------------------------------------------------------ TOTALS: 7 1.000 Slots & Mass Left: 3 0 Calculated Factors: Total Cost: 797.260 C-Bills, Including Trooper Training Costs of 200.000 C-bills Battle Value: 67 (335 for 5) Weapon Value: 37 (Ratio=,55) Cost per BV: 8.914,33 (w/o Trooper Training costs) |