Andai Pryde
Hm nein, Standard Biped.
Zitat: |
hanges: v0.35.2 (2009-06-16, 16:00 UTC+2) + Separate pilot tab (swing only) + pilot nicknames (swing only) + pilot tab images + nicknames saved to and loaded from MUL file + Bug 2800635: BattleMech Talons not working correctly + lots of mechfile fixes + Bug 2799607: NPE with dead-zone LOS + Added tabs to swing CustomMechDialog + Quirks tab + Hard to Pilot Quirk + Easy to Pilot Quirk + Narrow/Low Profile Quirk + Hyper-Extending Actuator Quirk + Atmospheric Flyer Quirk + Stable Quirk + Improved Targeting Quirk + Poor Targeting Quirk + Anti-Aircraft Targeting Quirk + Combat Computer Quirk + Battle Computer Quirk + Command Battlemech Quirk + Protected Actuators Quirk + Exposed Actuators Quirk + Extended Torso Twist Quirk + No Torso Twist Quirk + Atmospheric Flight Instability Quirk + Cramped Cockpit Quirk + Fragile Fuel Tank Quirk + No/Minimal Arms Quirk + Improved Life Support Quirk + Poor Life Support Quirk + Unbalanced Quirk + No Ejection System Quirk + Difficult Ejection Quirk + Bug 2803208: SVN 6/8/09 NPE (Talons and Kicking) + added quirk list to swing mech display + limited quirks to appropriate unit types + Sensor Ghosts Quirk + Poor Workmanship Quirk + Prototype Quirk + Improved Sensors Quirk + Multi-Trac Quirk + Reinforced Legs Quirk + Weak Legs Quirk + removed level 3 (MaxTech) targeting systems + clear quirks when Quirk game option changed + Cowl Quirk + quirks save to and load from MULs + Fix Aero BV bug + Fix bug with unit list export + Bug 2804542: SVN 6/10/09 Imaginary Spikes + scrollbars to all JLists in swing ChatLounge + changed default mech display size + changed default ruler display size + fixed scroll bars in swing camo dialog + Bug: out-of-bounds error in swing camo dialog + double-clicking mechs in swing chag lounge opens customize mech dialog + replaced text box descriptions for options with tool tips + improved quirk and pilot advantage reporting + Gun Emplacements now just contain weapon loadouts and turret information. They must be placed within buildings. + movement inside hangars costs no extra MP and does not require PSR + deployment into buildings brings up dialog asking for floor of deployment + draw elevation on entity sprite for all non-zero elevations + Gun Emplacement building class + Bug: reporting error in gun emplacement displayable name + added entries to tilesets for building classes and armor (but no special images yet) + added option to calulate BattleArmor suit BV + Optionally ignore ammo in cost calculation + Bug: 3d interface not working + Bug: Protomech cost not including heatsinks + Bug: Protomech cost not including weapons and misc equipment + Bug 2805632: Infantry digging in in terrain where they shouldn't be able to + Bug 2789057: Map Preview not working in Swing + Bug 2806773: Fire phase "Array Out Of Bounds" + Bug 1967859: random army creator not working correctly with tanks + Bug 2805244: BA Vibro claws + Preferrably do not displace into friendly units when displacement should be chosen by controller of displaced unit + REQ: Bot should not fire on friends when friendly fire is turned on. + Show fled BV in victory report |