Andrew Jacal
gut möglich ist trotzdem noch geil oder nicht billiger wegen "der fehlenden Reichweite der SSrm´s" hahaha ja sowas kann mann doch als WD beitrag zur Mobilen Kriegsführung bezeichnen (wg dem light Engine)
mit LRJs will ich garnich anfangen...| Zitat: |
BattleMech Technical Readout Type/Model: Great Sloth Inner Sphere Tech: Inner Sphere / 3067 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 85 tons Chassis: Endo Steel Power Plant: 255 Strand Fusion Walking Speed: 32,4 km/h Maximum Speed: 54,0 km/h Jump Jets: 3 Standard Jump Jets Jump Capacity: 90 meters Armor Type: Standard Armament: 2 ER Large Lasers 4 ER Medium Lasers 1 Gauss Rifle 1 LRM 15 w/ Artemis IV Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Great Sloth Inner Sphere Mass: 85 tons Equipment: Crits Mass Int. Struct.: 130 pts Endo Steel 14 4,50 (Endo Steel Loc: 1 HD, 4 LA, 4 RA, 2 RT, 1 CT, 1 LL, 1 RL) Engine: 255 Fusion 6 13,00 Walking MP: 3 Running MP: 5 Jumping MP: 3 Heat Sinks: 12 Double [24] 6 2,00 (Heat Sink Loc: 1 LT, 1 RT) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00 Armor Factor: 232 pts Standard 0 14,50 Internal Armor Structure Value Head: 3 9 Center Torso: 27 34 Center Torso (Rear): 11 L/R Side Torso: 18 24/24 L/R Side Torso (Rear): 8/8 L/R Arm: 14 25/25 L/R Leg: 18 32/32 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 ER Large Laser RA 12 2 5,00 2 ER Medium Lasers RA 10 2 2,00 1 ER Large Laser LA 12 2 5,00 2 ER Medium Lasers LA 10 2 2,00 1 Gauss Rifle RT 1 24 10 18,00 (Ammo Locations: 3 LT) 1 LRM 15 w/ Artemis IV LT 5 16 6 10,00 (Ammo Locations: 2 LT) 3 Standard Jump Jets: 3 3,00 (Jump Jet Loc: 1 CT, 1 LL, 1 RL) -------------------------------------------------------- TOTALS: 50 78 85,00 Crits & Tons Left: 0 ,00 Calculated Factors: Total Cost: 9.277.010 C-Bills Battle Value: 1.844 Cost per BV: 5.030,92 Weapon Value: 1.837 / 1.791 (Ratio = 1,00 / ,97) Damage Factors: SRDmg = 24; MRDmg = 24; LRDmg = 14 BattleForce2: MP: 3J, Armor/Structure: 6/7 Damage PB/M/L: 3/3/2, Overheat: 4 Class: MA; Point Value: 18 |
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BattleMech Technical Readout Type/Model: Rifleman RFL-7XX Tech: Inner Sphere / 3050 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 60 tons Chassis: Kallon Type IV Standard Power Plant: 240 Pitban XL Fusion Walking Speed: 43,2 km/h Maximum Speed: 64,8 km/h Jump Jets: 4 Standard Jump Jets Jump Capacity: 120 meters Armor Type: Kallon Royalstar Standard Armament: 2 ER Large Lasers 6 ER Medium Lasers 2 ER Small Lasers 1 Guardian ECM 1 Anti-Missile System Manufacturer: Kallon Industries Location: (Unknown) Communications System: Garret T-11A Targeting & Tracking System: Garret D2j --------------------------------------------------------------------------- --- Type/Model: Rifleman RFL-7XX Mass: 60 tons Equipment: Crits Mass Int. Struct.: 99 pts Standard 0 6,00 Engine: 240 XL Fusion 12 6,00 Walking MP: 4 Running MP: 6 Jumping MP: 4 Heat Sinks: 14 Double [28] 15 4,00 (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 2 RT) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA R: Sh+UA 12 ,00 Armor Factor: 201 pts Standard 0 13,00 Internal Armor Structure Value Head: 3 9 Center Torso: 20 30 Center Torso (Rear): 10 L/R Side Torso: 14 21/21 L/R Side Torso (Rear): 7/7 L/R Arm: 10 20/20 L/R Leg: 14 28/28 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 ER Large Laser RA 12 2 5,00 1 ER Medium Laser RA 5 1 1,00 1 ER Large Laser LA 12 2 5,00 1 ER Medium Laser LA 5 1 1,00 2 ER Medium Lasers RT 10 2 2,00 1 ER Small Laser RT 2 1 ,50 2 ER Medium Lasers LT 10 2 2,00 1 ER Small Laser LT 2 1 ,50 1 Guardian ECM CT 0 2 1,50 1 Anti-Missile System HD 1 24 3 2,50 (Ammo Locations: 2 LT) 4 Standard Jump Jets: 4 4,00 (Jump Jet Loc: 2 LL, 2 RL) -------------------------------------------------------- TOTALS: 59 69 60,00 Crits & Tons Left: 9 ,00 Calculated Factors: Total Cost: 11.072.800 C-Bills Battle Value: 1.385 Cost per BV: 7.994,8 Weapon Value: 1.487 / 1.487 (Ratio = 1,07 / 1,07) Damage Factors: SRDmg = 25; MRDmg = 13; LRDmg = 5 BattleForce2: MP: 4J, Armor/Structure: 5/2 Damage PB/M/L: 3/2/1, Overheat: 4 Class: MH; Point Value: 14 Specials: ecm |