Jake Kabrinski
Eine Lanze dieser Panzer kann denke ich auch einem Assault-Mech böse wehtun, besonders wenn er mit K³-Daten versorgt wird. Er ist doch schon ein ausgesprochener Mech-Killer.
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BattleTech Vehicle Technical Readout VALIDATED Type/Model: Leopard 2 Tech: Inner Sphere / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design Mass: 65 tons Power Plant: 260 Magna XL Fusion Cruise Speed: 43,2 km/h Maximum Speed: 64,8 km/h Armor Type: Hvy Ferro-Fibrous Armament: 1 Long Tom Cannon 2 Medium Pulse Lasers 1 Small Pulse Laser Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Leopard 2 Mass: 65 tons Equipment: Items Mass Int. Struct.: 35 pts Standard 0 6,50 Engine: 260 XL Fusion 2 7,00 Shielding & Transmission Equipment: 0 3,50 Cruise MP: 4 Flank MP: 6 Heat Sinks: 10 Single 0 ,00 Cockpit & Controls: 0 3,50 Crew: 5 Members 0 ,00 Turret Equipment: 0 2,50 Armor Factor: 248 pts Hvy Ferro-Fibrous 3 12,50 Internal Armor Structure Value Front: 7 54 Left / Right Sides: 7 50/50 Rear: 7 40 Turret: 7 54 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Long Tom Cannon Turret 0 20 2 24,00 2 Medium Pulse Lasers Turret 8 2 4,00 1 Small Pulse Laser Front 2 1 1,00 1 C.A.S.E. Equipment Body 1 ,50 -------------------------------------------------------- TOTALS: 10 11 65,00 Items & Tons Left: 7 ,00 Calculated Factors: Total Cost: 9.648.650 C-Bills Battle Value: 981 Cost per BV: 9.835,52 Weapon Value: 1.145 / 1.145 (Ratio = 1,17 / 1,17) Damage Factors: SRDmg = 25; MRDmg = 14; LRDmg = 7 BattleForce2: MP: 4T, Armor/Structure: 0 / 9 Damage PB/M/L: 3/3/2, Overheat: 0 Class: GH; Point Value: 10 |
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BattleTech Vehicle Technical Readout VALIDATED Type/Model: Untitled Tech: Inner Sphere / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design Mass: 65 tons Power Plant: 260 I.C.E. Cruise Speed: 43,2 km/h Maximum Speed: 64,8 km/h Armor Type: Ferro-Fibrous Armament: 1 Autocannon/5 3 Machine Guns 1 Improved C³ CPU Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Untitled Mass: 65 tons Equipment: Items Mass Int. Struct.: 35 pts Standard 0 6,50 Engine: 260 I.C.E. 0 27,00 Cruise MP: 4 Flank MP: 6 Heat Sinks: 0 Single 0 ,00 Cockpit & Controls: 0 3,50 Crew: 4 Members 0 ,00 Turret Equipment: 0 1,00 Armor Factor: 170 pts Ferro-Fibrous 2 9,50 Internal Armor Structure Value Front: 7 51 Left / Right Sides: 7 34/34 Rear: 7 23 Turret: 7 28 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Autocannon/5 Turret 0 40 2 10,00 1 Machine Gun Turret 0 100 2 1,00 1 Machine Gun Left 0 100 1 1,00 1 Machine Gun Right 0 100 1 1,00 1 Improved C³ CPU Body 0 1 2,50 1 Targeting Computer 1 2,00 -------------------------------------------------------- TOTALS: 0 10 65,00 Items & Tons Left: 8 ,00 Calculated Factors: Total Cost: 2.470.325 C-Bills Battle Value: 313 (+35 for C³) Cost per BV: 7.892,41 Weapon Value: 214 / 214 (Ratio = ,68 / ,6 ![]() Damage Factors: SRDmg = 6; MRDmg = 4; LRDmg = 2 BattleForce2: MP: 4T, Armor/Structure: 0 / 7 Damage PB/M/L: 1/1/1, Overheat: 0 Class: GH; Point Value: 3 Specials: c3i |
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BattleTech Vehicle Technical Readout VALIDATED Type/Model: Leopard 2A7 Tech: Inner Sphere / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design Mass: 65 tons Power Plant: 260 Light Fusion Cruise Speed: 43,2 km/h Maximum Speed: 64,8 km/h Armor Type: Ferro-Fibrous Armament: 1 Improved C³ CPU 6 Grenade Launchers 2 Machine Guns 1 Rotary AC/5 Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Leopard 2A7 Mass: 65 tons Equipment: Items Mass Int. Struct.: 35 pts Standard 0 6,50 Engine: 260 Light Fusion 1 10,50 Shielding & Transmission Equipment: 0 5,50 Cruise MP: 4 Flank MP: 6 Heat Sinks: 10 Single 0 ,00 Cockpit & Controls: 0 3,50 Crew: 4 Members 0 ,00 Turret Equipment: 0 1,50 Armor Factor: 197 pts Ferro-Fibrous 2 11,00 Internal Armor Structure Value Front: 7 60 Left / Right Sides: 7 39/39 Rear: 7 26 Turret: 7 33 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Improved C³ CPU Body 0 1 2,50 6 Grenade Launchers Front 0 6 3,00 1 Machine Gun Turret 0 100 2 1,00 1 Machine Gun Rear 0 100 1 1,00 1 Rotary AC/5 Turret 0 60 2 13,00 1 Targeting Computer 1 3,00 1 Basic Mobile HQ Rear 1 3,00 -------------------------------------------------------- TOTALS: 0 17 65,00 Items & Tons Left: 1 ,00 Calculated Factors: Total Cost: 8.084.175 C-Bills Battle Value: 658 (+108 for C³) Cost per BV: 12.285,98 Weapon Value: 613 / 613 (Ratio = ,93 / ,93) Damage Factors: SRDmg = 20; MRDmg = 14; LRDmg = 2 BattleForce2: MP: 4T, Armor/Structure: 0 / 8 Damage PB/M/L: 3/2/-, Overheat: 0 Class: GH; Point Value: 7 Specials: c3i, hq |
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BattleTech Vehicle Technical Readout VALIDATED Type/Model: M552 Armored Personell Carrier Tech: Inner Sphere / 3060 Config: Wheeled Vehicle Rules: Level 3, Standard design Mass: 50 tons Power Plant: 180 Light Fusion Cruise Speed: 43,2 km/h Maximum Speed: 64,8 km/h Armor Type: Hvy Ferro-Fibrous Armament: 2 Machine Guns 2 LB 5-X ACs Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: M552 Armored Personell Carrier Mass: 50 tons Equipment: Items Mass Int. Struct.: 30 pts Standard 0 5,00 Engine: 180 Light Fusion 1 5,50 Shielding & Transmission Equipment: 0 3,00 Cruise MP: 4 Flank MP: 6 Heat Sinks: 10 Single 0 ,00 Cockpit & Controls: 0 2,50 Crew: 4 Members 0 ,00 Turret Equipment: 0 2,50 Armor Factor: 159 pts Hvy Ferro-Fibrous 3 8,00 Internal Armor Structure Value Front: 5 34 Left / Right Sides: 5 25/25 Rear: 5 21 Turret: 5 20 Turret #2: 5 34 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 2 Machine Guns Turret 0 200 3 2,00 2 LB 5-X ACs Turret2 0 40 3 18,00 1 C.A.S.E. Equipment Body 1 ,50 Infantry Bay Body 1 3,00 -------------------------------------------------------- TOTALS: 0 12 50,00 Items & Tons Left: 3 ,00 Calculated Factors: Total Cost: 3.333.125 C-Bills Battle Value: 367 Cost per BV: 9.082,08 Weapon Value: 318 / 318 (Ratio = ,87 / ,87) Damage Factors: SRDmg = 9; MRDmg = 7; LRDmg = 4 BattleForce2: MP: 4W, Armor/Structure: 0 / 6 Damage PB/M/L: 1/1/1, Overheat: 0 Class: GM; Point Value: 4 Specials: tran3 |
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Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 2 Machine Guns Turret 0 200 3 2,00 2 Large Lasers Turret2 16 2 10,00 1 C.A.S.E. Equipment Body 1 ,50 1 Basic Mobile HQ Rear 1 3,00 Infantry Bay Body 1 3,00 -------------------------------------------------------- TOTALS: 16 12 50,00 Items & Tons Left: 3 ,00 Calculated Factors: Total Cost: 2.981.875 C-Bills Battle Value: 436 Cost per BV: 6.839,16 Weapon Value: 527 / 527 (Ratio = 1,21 / 1,21) Damage Factors: SRDmg = 15; MRDmg = 9; LRDmg = 1 BattleForce2: MP: 4W, Armor/Structure: 0 / 6 Damage PB/M/L: 2/2/-, Overheat: 0 Class: GM; Point Value: 4 Specials: tran3, hq |