The World of BattleTech (http://forum.twobt.de/index.php)
- BattleTech Foren (http://forum.twobt.de/board.php?boardid=2)
-- Clans (http://forum.twobt.de/board.php?boardid=9)
--- clan elementar laser-frage?? (http://forum.twobt.de/thread.php?threadid=1427)
Zitat: |
Chassis Type: Humanoid Weight Class: Medium Battle Armor (751 - 1.000 kg) Rules: Level 2, Standard design Ground Speed: 10,8 km/h Jump Capacity: 90 meters Armor Type: Standard R&D Start Date: 2842 Prototype Design and Production: Unknown Standard Production: 2868 ================================================================== Configuration: [Base] Equipment: Slots Mass Chassis Type: Medium Class Humanoid with HarJel 0 250 Motive System: Ground Movement (1 MP) 0 0 Jump Jets (3 MP) 0 150 Armor Type: 10 Points Standard 0 250 Manipulators: Left Arm: Battle Claw 0 15 Right Arm: None 0 0 Fixed Weapons & Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Modular Weapon Mount RA 1 10 Anti-Personnel Weapon Mount LA 1 5 Detachable Missile Pack Body 0 10 SRM 2 Body 2 3 110 ------------------------------------------------------------------ TOTALS: 5 800 Slots & Mass Available for Configurations: 5 200 ================================================================== Configuration: Laser Config Weapons & Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Small Laser RA/MWM 30 1 200 Sub-Machine Gun LA/APWM 50 0 0 ------------------------------------------------------------------ TOTALS: 6 1.000 Slots & Mass Left: 4 0 Calculated Factors: Total Cost: 712.416 C-Bills, Including Trooper Training Costs of 200.000 C-bills Battle Value: 56 (280 for 5) Weapon Value: 48 (Ratio=,86) Cost per BV: 9.150,29 (w/o Trooper Training costs) Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0 Mechanized: Can travel on OmniMechs and OmniVehicles Attacks: Can perform Swarm and Leg attacks BattleForce2: Class: IB MP: 3J Armor/Structure: 3 / 0 Damage PB/M/L: 2/1/- Overheat: 0 Point Value: 3 Specials: mec, car5 CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full IR: 0, ECM: 0, Camo: 0 Melee AP: 2, Target Size Modifier: -1 Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3 Jump: 90 m/turn Attribute Modifiers: STR: +4, DEX: -1, RFL: -1 Equipment Rating: F/C/E ================================================================== Configuration: Flamer Config Weapons & Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Flamer RA/MWM 10 1 150 Sub-Machine Gun LA/APWM 50 0 0 ------------------------------------------------------------------ TOTALS: 6 950 Slots & Mass Left: 4 50 Calculated Factors: Total Cost: 708.666 C-Bills, Including Trooper Training Costs of 200.000 C-bills Battle Value: 51 (255 for 5) Weapon Value: 44 (Ratio=,86) Cost per BV: 9.973,84 (w/o Trooper Training costs) Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0 Mechanized: Can travel on OmniMechs and OmniVehicles Attacks: Can perform Swarm and Leg attacks BattleForce2: Class: IB MP: 3J Armor/Structure: 3 / 0 Damage PB/M/L: 2/1/- Overheat: 0 Point Value: 3 Specials: mec, car5 CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full IR: 0, ECM: 0, Camo: 0 Melee AP: 2, Target Size Modifier: -1 Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3 Jump: 90 m/turn Attribute Modifiers: STR: +4, DEX: -1, RFL: -1 Equipment Rating: F/C/E ================================================================== Configuration: MG Config Weapons & Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Machine Gun RA/MWM 50 1 100 Sub-Machine Gun LA/APWM 50 0 0 ------------------------------------------------------------------ TOTALS: 6 900 Slots & Mass Left: 4 100 Calculated Factors: Total Cost: 707.166 C-Bills, Including Trooper Training Costs of 200.000 C-bills Battle Value: 50 (250 for 5) Weapon Value: 43 (Ratio=,86) Cost per BV: 10.143,32 (w/o Trooper Training costs) Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0 Mechanized: Can travel on OmniMechs and OmniVehicles Attacks: Can perform Swarm and Leg attacks BattleForce2: Class: IB MP: 3J Armor/Structure: 3 / 0 Damage PB/M/L: 2/1/- Overheat: 0 Point Value: 3 Specials: mec, car5 CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full IR: 0, ECM: 0, Camo: 0 Melee AP: 2, Target Size Modifier: -1 Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3 Jump: 90 m/turn Attribute Modifiers: STR: +4, DEX: -1, RFL: -1 Equipment Rating: F/C/E ================================================================== Configuration: Micro Pulse Laser Config Weapons & Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Micro Pulse Laser RA/MWM 34 2 165 SMG, Gauss LA/APWM 120 0 0 ------------------------------------------------------------------ TOTALS: 7 965 Slots & Mass Left: 3 35 Calculated Factors: Total Cost: 715.620 C-Bills, Including Trooper Training Costs of 200.000 C-bills Battle Value: 61 (305 for 5) Weapon Value: 52 (Ratio=,85) Cost per BV: 8.452,79 (w/o Trooper Training costs) Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0 Mechanized: Can travel on OmniMechs and OmniVehicles Attacks: Can perform Swarm and Leg attacks BattleForce2: Class: IB MP: 3J Armor/Structure: 3 / 0 Damage PB/M/L: 2/1/- Overheat: 0 Point Value: 3 Specials: mec, car5 CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full IR: 0, ECM: 0, Camo: 0 Melee AP: 2, Target Size Modifier: -1 Movement Modifiers: Walking: -1, Running: -2, Sprinting: -3 Jump: 90 m/turn Attribute Modifiers: STR: +4, DEX: -1, RFL: -1 Equipment Rating: F/C/E Created by HeavyMetal Battle Armor |
Forensoftware: Burning Board 2.3.6, entwickelt von WoltLab GmbH